Apple’s presentation quiet yesterday. Most remarkable was the return of Steve Jobs after his illness, the restructuring of prices of their players and the arrival of a camera and FM radio to the iPod nano.
However, much of the talk Apple used it to convince the world that your phone and especially the iPod Touch player is a great gaming platform. He came on stage that showed potent developers their latest achievements.

They are comparable in time
There was no shortage of spectacular game sales figures in the App Store, but now compare the iPod Touch with handheld consoles like the PSP or Nintendo DS is a daring and does not make sense. Surely in the future may be, and surely he is, but for now, comparisons are odious.

It has much to improve
The advantages of the application store, carrying music and video player or the lowest prices and multi-touch interface that Apple set out to position your iPod as a gaming platform today should have faced the fact that they are examples of portable consoles andan traditional working at top speed. Trial and lag behind, struggling with ever better and more complete games developers for the iPhone and iPod.
And then there are the disadvantages, which are the usual ones. We start with the battery, a disease that has a lot to improve in order to face the portable consoles. It is true that games are simple and mostly spending time waiting, but there a strong field in which to work. If we also consider the iPod Touch can do much more, it seems sensible to lose a valuable self-playing.

On the other hand, lack of physical controls can not be replaced now by the multi-touch controls, at least not in all games. To a few, increasingly, the accelerometer or gestures are great ways to interact with them, but others need more. It is a step that Apple is working very well because of course it’s the future.
